Childtech Challenge winners

Celebrating the talent and innovation that transform the present of children and youth, we present the startups and companies that won the Childtech Challenge, selected for technology solutions that have shown real, scalable impact on education and wellbeing across our region.

Movilizatorio

Winner, 6th Edition (2025) - Mexico

Movilizatorio is a Latin American social enterprise with more than 10 years of experience in educational innovation and teacher training, operating in several countries in Latin America. Its work has focused on designing educational programs, producing content and providing institutional support with an emphasis on the ethical use of technology.

Founded by Juliana Uribe.

Impact: 1,000 Teenagers and teachers

Website
Enyoi

Winner, 5th Edition (2025) - Colombia and Central America

Enyoi is an EdTech company that trains talent in digital skills through virtual, hands-on, personalized programs with a strong focus on programming. Its approach combines applied learning with close, continuous support, connecting students with real job opportunities in technology.

Founded by Eduardo Tamayo.

Impact: 500 Teenagers

Website
Wonderly

Winner, 5th Edition (2025) - Colombia and Central America

Wonderly is an educational platform that democratizes computing and artificial intelligence teaching in primary and secondary school. Its methodology lets teachers deliver the content, preparing new generations of innovators and problem solvers.

Founded by Leandro Finol.

Impact: 400 Teachers and students

Website
LingoQuesto

Winner, 5th Edition (2025) - Colombia

LingoQuesto is a platform that speeds up English learning in traditional classrooms through interactive conversations with artificial intelligence. It addresses the lack of effective speaking practice and personalized feedback, offering access to quality education regardless of context.

Founded by Tomás Vallejo.

Impact: 600 High school students

Website
Matific

Winner, 4th Edition (2024) - Mexico

Matific is an Australian startup whose platform combines artificial intelligence with gamification, giving students interactive games and fun educational materials that make it easier to learn and teach numbers, quantities, operations, measurements and geometric shapes.

Founded by Raz Kupferman and Simon Schoken.

Impact: 2,000 Students

Website
Zalvadora

Winner, 4th Edition (2024) - Mexico

Zalvadora is a startup with a set of learning-management products, including an artificial-intelligence tutor, an LMS and content delivery through a mobile app and WhatsApp.

Founded by Horacio Reyes and Nicolás León.

Impact: +2,000 Students and teachers

Website
Crack the Code

Winner, 3rd Edition (2023) - Colombia

Crack the Code is a Peruvian startup that offers programming and technology courses for children, based on game tools and on solving problems on their own. It has an educational and technology platform that trains educators in robotics skills through a virtual simulator, programming and artificial intelligence.

Founded by María Vélez.

Impact: +2,000 Students and teachers

Website
Hipocampus

Winner, 3rd Edition (2023) - Mexico

Hipocampus is a company that provides education and care for early childhood children in its own learning centers in Mexico. Its educational method adapts to each child's learning pace and to their physical, emotional and cognitive conditions. It offers a solution that provides digital support through WhatsApp, with an artificial-intelligence chatbot and learning communities that use microlearning.

Founded by Lourdes Garza and Germán Zubía.

Impact: 400 Refugee families

Website
Completamente

Winner, 3rd Edition (2023) - Colombia

Inactive

Completamente has a comprehensive wellbeing platform for people, based on data, artificial intelligence and personalized support through a chatbot. Its system makes assessment, support, guidance and psychological referral processes easier.

The founders are Javier Mansilla, Mónica Ugarte and Victor Hugo Prieto.

Impact: 250 Early childhood educators and professionals

Beereaders

2nd Edition (2022) - Mexico

Startup of Chilean origin with an app that helps students improve their reading comprehension through a catalog of digital books based on game dynamics and rewards. The technology diagnoses each student's reading comprehension and constantly evaluates their progress over time.

Founded by Rubén Arias and Luis Gringras.

Impact: 2,000 Students

Website
Storybook

2nd Edition (2022) - Mexico

Ecuadorian startup with an app that combines bedtime stories with infant massage to improve the sleep of babies and children, and to strengthen the bond between parents and children through touch.

Founded by Daniela Vega and Francisco Cornejo.

Impact: 4,000 Mothers, fathers and educators

Website
Matific

2nd Edition (2022) - Mexico

Matific is an Australian startup whose platform combines artificial intelligence with gamification, giving students interactive games and fun educational materials that make it easier to learn and teach numbers, quantities, operations, measurements and geometric shapes.

Founded by Raz Kupferman and Simon Schoken.

Impact: 2,000 Students

Website
BraveUp!

First Edition 2021 - Winner

BraveUp! is a Chilean startup with an educational platform that helps manage school coexistence and prevent risk situations such as bullying and cyberbullying.

Founded by Álvaro Carrasco.

Impact: 20,000 Students

Website
Afinidata

First Edition 2021 - Winner

Guatemalan startup with a virtual assistant that offers parents educational activities to support their children's overall development.

Impact: 1,100 Mothers and fathers

Website

Thanks to our allies

Winners' testimonials

The Childtech Challenge was a rewarding experience. We reached 1,100 families in places where we had no presence, and we gained important partners in the country and other regions.
Andreana Castellanos CEO of Afinidata
Winning the Childtech Challenge let us work hand in hand with a foundation with a long track record, validate our technology and refine it to keep growing.
Álvaro Carrasco CEO of Braveup
It was an excellent experience of growth, learning and great success. We learned a lot from the team and the program. Apply! You will not regret it.
María del Mar Vélez CEO of Crack The Code
Being part of the challenge is a valuable opportunity to validate and scale projects. It is a space to receive feedback from experts, validate ideas and explore strategies to scale high-impact educational solutions.
Pablo Donoso Matific | BD Government Specialist LATAM
Winning is a validation of what we built by betting on digital literacy in Latin America. Generative AI is so new that there was a lot of uncertainty about whether our pedagogical and ethical approach would resonate in this context.
Juliana Uribe CEO | Movilizatorio